extends Area2D



func _on_Timer_timeout():
	queue_free()


func _on_Hen_body_entered(body):
	if body.name == "player":
		body.play_hide()
	pass # Replace with function body.


func _on_Hen_body_exited(body):
	if body.name == "player":
		body.play_show()
	pass # Replace with function body.
